package com.ludomancy.playground;

import java.awt.Point;

import com.ludomancy.gamelib.entity.Entity;

public class Component extends Entity
{
	public Component(Point pos)
	{
		super(pos);
	}
	
	public Component(int x, int y)
	{
		this(new Point(x,y));
	}
				
	public boolean isMadeOfMetal()
	{
		return false;
	}
	
	public boolean isOrganic()
	{
		return false;
	}	
}
